Schlechtwetterfront

Posts : 446 Join date : 2012-11-05
 | Subject: Re: Rebel Fleet Trooper Wed Apr 24, 2013 3:48 am | |
|  Better or worse? I'm not sure. Although it makes it in a way more interesting. | |
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Altureus Lead 3d guns Artist

Posts : 126 Join date : 2012-11-28 Location : Pilot Hill, CA
 | Subject: Re: Rebel Fleet Trooper Wed Apr 24, 2013 7:26 am | |
| I like it, adds a little to the model. I think eventually though we should have versions with and without the little extras. Although the default fleet trooper should definitely keep the little comm device. | |
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Guest Guest
 | Subject: Re: Rebel Fleet Trooper Wed Apr 24, 2013 10:39 am | |
| Yeah, both versions should be kept for variation so we don't have a bunch of rebel fleet troopers looking the same lol. Should also do a few heads for each character model at some point (this one, the pilot, etc) so there's even more variation.  |
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Schlechtwetterfront

Posts : 446 Join date : 2012-11-05
 | Subject: Re: Rebel Fleet Trooper Wed Apr 24, 2013 7:31 pm | |
| Yes, I can just mirror the non clock arm and have both versions in one texture. | |
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Schlechtwetterfront

Posts : 446 Join date : 2012-11-05
 | Subject: Re: Rebel Fleet Trooper Tue Apr 30, 2013 12:11 am | |
| Bake plus a basic texture.  ~9k tris right now. | |
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rocknroll237 Admin

Posts : 311 Join date : 2012-11-04 Age : 30 Location : Somerset
 | Subject: Re: Rebel Fleet Trooper Sat Jun 01, 2013 7:17 am | |
| I've put on the tracker that it could do with a more detailed texture that looks less like TF2.
Do you mind changing it a bit Ande? | |
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Lephenix Polygon Smith

Posts : 248 Join date : 2012-11-05 Age : 26
 | Subject: Re: Rebel Fleet Trooper Sat Jun 08, 2013 10:25 am | |
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