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 Codemonkey Rolecall - To Do List for coding

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sceluk
void Work();


Posts : 364
Join date : 2012-11-07

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PostSubject: Codemonkey Rolecall - To Do List for coding   Codemonkey Rolecall - To Do List for coding EmptyFri Jan 11, 2013 7:21 am

YOUR SOUL IS NOW MINE!

General

  • Minimap
    Relate soldier/vehicle/etc positions to character and output correct position values in 0.0 to 1.0 space to flash.
    C++
  • Commander VO
    Play VOs to local player after certain events; don't have to be synced because those events come from the server.
    Possibly a mix of C++ and Lua.
  • Soldier VO
    Play VOs on all clients i.e. after a player triggers a communication; should be synced/after a client triggers a communication a request gets sent to the server.
    Possibly a mix of C++ and Lua.
  • HUD - Ben
    With scriptbind to affect it via the gamerules/player.lua.
    Most in C++/flash, adjustments of the currently shown HUD via Lua.
  • Melee Combat - Luke
    C++
  • Vehicle Movement Types - Luke
    Walkers, Hovers, ?
    C++
  • Main menu/in-game menu - Ben
    C++/flash
  • Proximity doors - Andy(?)
    Open when getting closer, 'open', 'closed', 'locked' and 'destroyed' states. Should have some function to lock it so control panels can be linked to the door.
    The doors should either be moved via direct position manupilation in Lua or animations (maybe 2 variants?).
    Lua
  • Elevators - Andy(?)
    After activation via a control console or similar move up or down. Most likely have to be moved via Lua to allow for faster editing of route.
    Lua
  • Vehicle Repair Droid
    Adds health to the vehicle's actor (like the MedicDroid).
    Lua, C++(for the scriptbind, which is close to being finished).


Items
  • Vehicle repair tool.
    C++
  • Arc caster firemode?
    C++
  • Proximity Mine
    C++
  • EMP Grenade/Mine
    Should send an event to the (imagined) HUD system to distort it, change vehicle movement/weapons.
    C++
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Schlechtwetterfront

Schlechtwetterfront

Posts : 446
Join date : 2012-11-05

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PostSubject: Re: Codemonkey Rolecall - To Do List for coding   Codemonkey Rolecall - To Do List for coding EmptyThu Apr 18, 2013 2:18 am

I have taken possession of the first post to post some more detailed information of to do things.
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https://sites.google.com/site/andescp/
sceluk
void Work();


Posts : 364
Join date : 2012-11-07

Codemonkey Rolecall - To Do List for coding Empty
PostSubject: Re: Codemonkey Rolecall - To Do List for coding   Codemonkey Rolecall - To Do List for coding EmptyThu Apr 18, 2013 3:00 am

no problem. Feel free to update Wink since I'm busy and all.
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PostSubject: Re: Codemonkey Rolecall - To Do List for coding   Codemonkey Rolecall - To Do List for coding Empty

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