Star Wars: BattleCry
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Star Wars: BattleCry

Development forum for Star Wars: BattleCry
 
HomeHome  SearchSearch  RegisterRegister  Log in  

 

 Ground to space test

Go down 
AuthorMessage
rocknroll237
Admin
rocknroll237

Posts : 311
Join date : 2012-11-04
Age : 30
Location : Somerset

Ground to space test Empty
PostSubject: Ground to space test   Ground to space test EmptySun Nov 11, 2012 11:17 pm

JUST FOR REFERENCE, HERE IS THE CONVERSATION WE HAD IN A .TXT DOCUMENT ON DROPBOX:

This document was entitled: 'Ground to space test'


-----------------------------------------------------------------------------------------------------------



Sharky: I have tested placing object far enough above the ground so it will look as if its in obrit.With a few adjustments of the fog this is the result.

Looks like everything is possible Very Happy

You can walk on object which means we can place ships high enough and use them as a spawn point.
It will be only for the coding to rise the maximum flying height of the vehicles.

Luke: Awesome, just like BF3 was supposed to be. And low orbit, even an SD is not going to be visible in high orbit. Luke used Macrobinoculars to watch on the battle between Leia's ship and Vader's and the
beginning of A new hope.
I also have a few coding ideas for this to make it seem more realistic. I will detail more when I have more time to test it out.
Right now for coding priorities I am focusing on walkers and melee combat.

rocknroll237: Looks great! That model is very nice indeed. Did you make it?

Sharky: I didn't make it but when the time comes I will make it from scratch and i will use much more detailed textures.

411Remnant: For a test it is not bad. The concept is there and I really am liking what is being done. I
can tell all of our skills are going to make this an awesome project.

Sharky: Yes i agree.
Also i will uoload the video on youtube so i don't waste space ;P
link when it's processsed:
Back to top Go down
http://www.moddb.com/games/star-wars-battlecry
Altureus
Lead 3d guns Artist
Altureus

Posts : 126
Join date : 2012-11-28
Location : Pilot Hill, CA

Ground to space test Empty
PostSubject: Re: Ground to space test   Ground to space test EmptyMon Jan 07, 2013 8:15 am

So excited!!!!! Smile
Back to top Go down
rocknroll237
Admin
rocknroll237

Posts : 311
Join date : 2012-11-04
Age : 30
Location : Somerset

Ground to space test Empty
PostSubject: Re: Ground to space test   Ground to space test EmptyMon Jan 07, 2013 8:47 am

Mate, this is old... But cool nonetheless!
Back to top Go down
http://www.moddb.com/games/star-wars-battlecry
Altureus
Lead 3d guns Artist
Altureus

Posts : 126
Join date : 2012-11-28
Location : Pilot Hill, CA

Ground to space test Empty
PostSubject: Re: Ground to space test   Ground to space test EmptyMon Jan 07, 2013 9:14 am

I just know noticed it though.... We need to get some new clips up too.
Back to top Go down
Sponsored content




Ground to space test Empty
PostSubject: Re: Ground to space test   Ground to space test Empty

Back to top Go down
 
Ground to space test
Back to top 
Page 1 of 1
 Similar topics
-
» SPACE BUG Jr. (gosh) TEST RUN
» Ground problem w/ PAT-4
» Astronaut on Twitter from Space Shuttle (Fiction)
» Old Motor Week Jon Moss T56 Impala SS road test video
» ST-70 Rectifier Voltage Readings

Permissions in this forum:You cannot reply to topics in this forum
Star Wars: BattleCry :: Development :: Development discussion :: Coding-
Jump to: