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 In-Game HUD - Call to 2D people!

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Schlechtwetterfront

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Posts : 446
Join date : 2012-11-05

PostSubject: In-Game HUD - Call to 2D people!   Fri Jan 04, 2013 7:15 am

HAI.

I have uploaded 2 pictures to our Dropbox (screenshots folder).
1: hud_raight_naow.jpg, current in-game HUD.
The box in the left corner is the minimap BTW.

2: class_sel, current Class Selection screen.

Now, there's one thing we can all agree on. It's ugly. So please, let your Arts go free and make it sexy!

What we need in the end product:
HUD:
  • Health display (bar, circle, whatever).
  • Tickets.
  • Ammo of the current clip.
  • Current total ammo.
  • Minimap.
  • The CP-meter.
  • Place for chatmessages.
  • Place for kill/capture messages.


Class Selection:
  • Classes.
  • Current team.
  • Switch team button.
  • Tickets.
  • Minimap.
  • Spawn button.
  • Class info (can be in the same box as the classes to select, but doesn't have to).
  • Place for list of CPs (the functionality to actually be able to click the CPs on the minimap is not that important I think, but have to test).


Some other tasks:
Scoreboard.
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rocknroll237
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Join date : 2012-11-04
Age : 27
Location : Somerset

PostSubject: Re: In-Game HUD - Call to 2D people!   Fri Jan 04, 2013 9:40 am

Cheers Ande.
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In-Game HUD - Call to 2D people!
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