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 Fusion Cutter

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Deforges
Hey, GUNS!
Hey, GUNS!
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PostSubject: Fusion Cutter   Fri Dec 21, 2012 1:30 pm

here's a high poly fusion cutter done.

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Lephenix
Polygon Smith
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PostSubject: Re: Fusion Cutter   Fri Dec 21, 2012 9:00 pm

Really nice, which fusion cutter is this one?
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sceluk
void Work();


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PostSubject: Re: Fusion Cutter   Fri Dec 21, 2012 9:02 pm

Looks great!
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Schlechtwetterfront

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PostSubject: Re: Fusion Cutter   Sat Dec 22, 2012 2:55 am

Cool stuff. Reminds me I have to create a repair weapon...
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Deforges
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PostSubject: Re: Fusion Cutter   Sun Dec 23, 2012 5:34 pm

some texture progress

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Lephenix
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PostSubject: Re: Fusion Cutter   Sun Dec 23, 2012 9:25 pm

Excellent my friend Cool .
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Deforges
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PostSubject: Re: Fusion Cutter   Mon Dec 24, 2012 6:16 am

Thanks Leph!
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Schlechtwetterfront

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PostSubject: Re: Fusion Cutter   Mon Dec 24, 2012 6:22 am

Unless you want to do another fusion cutter this has to do for all factions. So maybe that symbol should go.
There could be a bit more wear. Even the empire didn't keep everything nice and clean.

Awesome model and bake tho. Smile
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rocknroll237
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PostSubject: Re: Fusion Cutter   Mon Dec 24, 2012 10:55 am

Schlechtwetterfront wrote:
Unless you want to do another fusion cutter this has to do for all factions. So maybe that symbol should go.
There could be a bit more wear. Even the empire didn't keep everything nice and clean.

Awesome model and bake tho. Smile

I agree with this.

Great model Deforges! Getting shit done since September 2012! sunny
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Deforges
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PostSubject: Re: Fusion Cutter   Mon Dec 24, 2012 4:47 pm

Thanks guys. I'm going to touch it up with some more wear at a later time cause I'm trying to better my texture workflow and it gives me headaches at times. I'm going to model a prop to practice
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