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 NEW MEMBER INTO: KRYMOR

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rocknroll237
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Posts : 311
Join date : 2012-11-04
Age : 27
Location : Somerset

PostSubject: NEW MEMBER INTO: KRYMOR   Sun Nov 25, 2012 10:59 pm

Krym0r:

Oh hai dere guys! Very Happy

Im finally here now im stable lol.

I was just told to pop in here and make a post so here I am! Very Happy

Ive been looking to create a SW mod for a loong long time now, and finally I hope I can commit.

Im happy to help with anything 3D in Max, i know my way around CE with flying vehicles, and terrain creating and painting. My specialty is photoshop, so texturing and UI and the like.

Im going to start texturing the many insanely amazing assets you guys have been creating.


Last edited by rocknroll237 on Sun Nov 25, 2012 11:00 pm; edited 1 time in total
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rocknroll237
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Posts : 311
Join date : 2012-11-04
Age : 27
Location : Somerset

PostSubject: Re: NEW MEMBER INTO: KRYMOR   Sun Nov 25, 2012 11:00 pm

Schlechtwetterfront:

Helloooo Krym0r.
You good at doing outside objects like rocks and trenches etc? That is what we need for Hoth right now. The inside is being taken care of by Sharky.
It's not necessary that they're very detailed. Just some shapes with a rock texture slapped on. You could just take one from the internetz and create a spec and normalmap from it. And maybe a bit of snow on top.

And please do participate in all the discussions we have in the different forums. Wink
We have a list of skype and steam usernames in the Communications forum just below this one.
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rocknroll237
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Posts : 311
Join date : 2012-11-04
Age : 27
Location : Somerset

PostSubject: Re: NEW MEMBER INTO: KRYMOR   Sun Nov 25, 2012 11:01 pm

Krym0r:

Gotcha ill be checking them out.

Yeah i can arrange that no problem, ill take that on as a first project then, shouldnt take too long Very Happy
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