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 Cloth Simulation

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PostSubject: Cloth Simulation   Sat May 18, 2013 2:26 pm

Ok so I've been trying to make the holster on my Stormtrooper use cloth simulation with little success. I do EXACTLY what this doc says http://freesdk.crydev.net/display/SDKDOC3/Cloth+Setup but all that seems to happen is my first cloth bone (Rope1 Seg01) drops downward to infinity. It is attached via 'bone attachment', and the holster is its own .chr file.

Has anyone been able to get cloth simulation working on characters?
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