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 Imperial Scout

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Schlechtwetterfront

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PostSubject: Imperial Scout   Wed Mar 13, 2013 3:33 am



It's my biker boy!

E'erything is subject to change. Except that crotch armor, that's final.
Remember that there's a lot of armor and packs missing, which will hide some of the ugly parts of the cloth.
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Lephenix
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PostSubject: Re: Imperial Scout   Wed Mar 13, 2013 7:17 am

Nice start.
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Schlechtwetterfront

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PostSubject: Re: Imperial Scout   Mon Mar 18, 2013 8:08 pm


I think that's better.
'cept the shoes.
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rocknroll237
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PostSubject: Re: Imperial Scout   Tue Mar 19, 2013 5:05 am

Wow! Every time you make a model, it gets better and better.

Yes, the shoes are a little plain and not quite right, but wow!
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Schlechtwetterfront

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PostSubject: Re: Imperial Scout   Tue Mar 19, 2013 5:19 am


More. Gimmi thoughts!
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SharkYbg
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PostSubject: Re: Imperial Scout   Tue Mar 19, 2013 6:52 am

Nice one. You nailed it.
Those little sacks on the waist look a bit cartoony maybe because they are too wrinkly on the side. A little less on the sides i think will be better.
I assume you are still making the backpack thing on the back the details on the knee armor? Razz
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PostSubject: Re: Imperial Scout   Tue Mar 19, 2013 7:10 am

The backpack is already there, you just can't see it. Razz
Either I'll make a new highpoly for the kneepads or sculpt those details in. Most of the hard surface stuff needs work, I just subdivided it for the sake of the screenshot.
I agree about the packs, they don't look that good. But they're quickly resculpted.
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sceluk
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PostSubject: Re: Imperial Scout   Tue Mar 19, 2013 5:59 pm

Nice work dude Smile Same crits as Sharky.
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PostSubject: Re: Imperial Scout   Thu Mar 21, 2013 12:38 am


Pack better now? (+ BACKPACK!!1!)
The backpack might get a makeover. There aren't that many refs from the back.
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sceluk
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PostSubject: Re: Imperial Scout   Thu Mar 21, 2013 10:38 pm

I like Smile
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Altureus
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PostSubject: Re: Imperial Scout   Fri Mar 22, 2013 5:53 am

Looks amazing Ben!
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PostSubject: Re: Imperial Scout   Sat Mar 23, 2013 2:06 am

Thank you.

Made some changes to the backpack. Any objections to the sharp edges on the pack (which is not 'they're not accurate to the movies')?
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sceluk
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PostSubject: Re: Imperial Scout   Sat Mar 23, 2013 6:27 am

Sharp edges? A bit of artistic freedom never did any wrong. if it looks better than the original\makes more sense, go for it.
IMO I don't se any difference. And the players are going to be looking at his back mostly, so it need to be good.
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PostSubject: Re: Imperial Scout   Sat Mar 23, 2013 7:45 am

Maybe it's hard to see in that picture but it's not completely round anymore but is flatter on the sides.
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sceluk
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PostSubject: Re: Imperial Scout   Sun Mar 24, 2013 4:12 am

Ah yes, I see it now. IMO it actually looks better that way. More definition, if you what I mean.
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SharkYbg
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PostSubject: Re: Imperial Scout   Sun Mar 24, 2013 11:25 am

I like this version more too. With all those sharp edjest the backpack looked too rounded. Good call ;]
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Lephenix
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PostSubject: Re: Imperial Scout   Sun Mar 24, 2013 12:46 pm

Getting better and better Ande Very Happy !
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PostSubject: Re: Imperial Scout   Sat Apr 06, 2013 2:18 am


'ello.
10k tris.
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Altureus
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PostSubject: Re: Imperial Scout   Mon Apr 15, 2013 12:24 pm

Still amazing!
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sceluk
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PostSubject: Re: Imperial Scout   Mon Apr 15, 2013 7:15 pm

Amazing, kamerad!
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